The goal of this series is to show non-graphics professionals how to create graphics of an acceptable level for their applications that follow the established visual trends for iPhone and Mac apps. While larger development teams have dedicated graphic artists to create icons and other artwork assets, the reality is that on smaller teams or on solo projects, a programmer may need to create icons themselves. It may seem strange to be covering icon creation in a Cocoa programming blog but the icon is an important part of an application and Cocoa is primarily an application programming environment. The remaining four will be covered in the second part. Only the first icon will be created in this part. This series will cover the creation of the following different icons: In this first part, I'll talk about the common styles and traits of icons on the Mac and iPhone and give a step-by-step guide to creating the first iPhone icon in Inkscape. In this two part series, I'll give a beginner's guide to creating iPhone and Mac application icons using Inkscape - a free, vector illustration program.
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